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godot:tldr:a430a

godot: Export a project for a given export preset (the preset must be defined in the project).
$ godot --export ${preset} ${output_path}
try on your machine

This command is used in the Godot game engine to export a project to a specific binary format or platform. Here is the breakdown of its components:

  • godot: This is the command to start the Godot game engine from the command line.
  • --export: This flag is used to specify that you want to export the project.
  • ${preset}: This is a placeholder that represents the export preset you want to use. Export presets define the target platform and other relevant settings (e.g., resolution, compression) for the exported project. You need to replace ${preset} with the actual name of the preset you want to use.
  • ${output_path}: This is another placeholder that represents the desired output path where the exported project files will be saved. Just like ${preset}, you need to replace ${output_path} with the directory or file path where you want to save the exported project.

By running this command with the appropriate arguments, the Godot game engine will export the project according to the selected preset and save it to the specified output path.

This explanation was created by an AI. In most cases those are correct. But please always be careful and never run a command you are not sure if it is safe.
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